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Earthrise continues development


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#61 Gray

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Posted 13 May 2012 - 04:27 AM

ER won't be generic, ER will be ER-like. :D I know that isn't maybe what you wanted to hear, but its hard to tell without telling to much at this point.

That was exactly what I wanted to hear. I haven't a slightest intention to play another WoW-like crap. WoW, WHO, SWTOR... I have enough of it.
I'm sorry for my English. It's far from perfection, but I'm working on it.

#62 MacHead

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Posted 13 May 2012 - 04:48 AM

Old ER was sometimes like FOnline( seems you know what I'am talking about ). Btw Dev's going to have russian client localisation. And sure we will have russian subforum.

#63 Gray

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Posted 13 May 2012 - 08:24 AM

Old ER was sometimes like FOnline( seems you know what I'am talking about )

Yup, I've made some 3D models for them (CA, MA, APA, etc...)
I'm sorry for my English. It's far from perfection, but I'm working on it.

#64 0range

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Posted 13 May 2012 - 07:33 PM

since KK been mentioned, you guys do know about [removed] i guess which points me to the question. will the territory warfare system be changed, i mean the "how to capture" bases style. the maintenance timer thing never worked properly.

[removed] has a really decent capture the base system in my opinion. well one still can ninja bases but nothing beside a bonus, for example: a higher chance of a better crafting result and a teleporter is lost if someone does ninja your base...

oh and START THE BETA! i cant wait any longer. all these tab targeting games are so freaking boring.

#65 0range

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Posted 13 May 2012 - 07:37 PM

Old ER was sometimes like FOnline( seems you know what I'am talking about ). Btw Dev's going to have russian client localisation. And sure we will have russian subforum.

and hopefully a russian sever. no offense but meh ive never meet a clean playing russian B)

#66 Oaahbm

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Posted 14 May 2012 - 03:04 AM

Speaking of which, is there any chance game servers will be located in Europe?

#67 RagnarokEdR

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Posted 14 May 2012 - 07:28 PM

Speaking of which, is there any chance game servers will be located in Europe?


east-coast north-american server is the best choice for a single server or maybe Iceland.

#68 Keos

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Posted 15 May 2012 - 06:53 AM

I can't verify how many servers we will have for the first stage, but if there will be enought players, each region will get its own that you would not run into lag problems based on the server location.
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#69 Xen

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Posted 15 May 2012 - 11:12 AM

I can't verify how many servers we will have for the first stage, but if there will be enought players, each region will get its own that you would not run into lag problems based on the server location.


if possible i personally would really hope for the 1 server idea to remain intact...i for one think having all on one just adds so much to the political scope of a game, especially in sandbox/conquer games (yes i like the idea of having different timezones having to play together to secure their assets :P) and this way stuff is really happening 24/7 :)

[removed] just ruined me for the having more servers idea and [removed] proved that splitting ppl up in niche games really does more harm than it benefits the game if you ask me.
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#70 kelothos

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Posted 15 May 2012 - 12:46 PM

I agree with the 1 server. with a PvP centric game (if it is to stay that way) it is good to have people on at all times. makes for more intersting battles and sieges.

#71 lahuzer

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Posted 15 May 2012 - 09:58 PM

Omg... Yes please. Only 1 server or I run in that >>>>> direction.
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I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant...

#72 Sadist

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Posted 15 May 2012 - 10:54 PM

Wow, so development continues?

I wonder why Huxley never had a countdown.

*starts holding breath*

#73 Lacrima Mosa Est

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Posted 16 May 2012 - 06:44 PM

One unique clusters of server for only one world...with all users interacting in it... imo, that's the base of a sandbox... having all customer able to interact with each others in one unique world.
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#74 RagnarokEdR

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Posted 16 May 2012 - 07:15 PM

One unique clusters of server for only one world...with all users interacting in it... imo, that's the base of a sandbox... having all customer able to interact with each others in one unique world.


While I absolutely agree it depends on how succesful it is.

Also: You should "sell" the game for 1$ this way you can ban CCs when people are hacking too hard. (if that ever becomes a problem)

#75 Keos

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Posted 17 May 2012 - 04:38 AM

I just wanted to note, also if we don't have time to answer to any single post we read all of them and taking them into count.

#76 Alucard

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Posted 22 May 2012 - 10:11 PM

This was not what I was expecting. Very interesting.
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#77 Womack

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Posted 23 May 2012 - 04:53 AM

All I can say is WOW!!! Thought this game was dead for sure. I am very interested to see what y'all do with it. I really loved the game as it was, minus the bugs, but I will give it a chance for sure to see how it goes. Good luck on the revamp and look forward to starting anew and seeing old and new faces.
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#78 Michael-Jackson

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Posted 28 May 2012 - 06:32 PM

anyone know where i can download the ER music?

#79 Nef Nasi

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Posted 05 June 2012 - 09:52 AM

I also really really wanna know about the music. Also if the music will stay the same?

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#80 majco

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Posted 06 June 2012 - 05:02 PM

Hmm...I rly here lost...this is forum for ER?What is now ER?Where is ER for my per 49euro? :DD nice work MsH!good business :DD cg m8s...




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